I got a skeleton node structure that looks like this:
<node id="Point14-node" sid="Bone47" type="JOINT">
..
<node id="Point17-node" type="NODE">
..
<node id="Bone26-node" sid="Bone26" type="JOINT">
..
<node id="Bone27-node" sid="Bone27" type="JOINT">
..
</node>
</node>
</node>
</node>
Then the skin controllers are defined as follows:
<instance_controller url="#Object01-mesh-skin">
<skeleton>#Bone26-node</skeleton>
<skeleton>#Point14-node</skeleton>
</instance_controller>
(Actually I removed a lot of details to make it readable)
Now, you can see the problem, “Bone26-node” is already a child of “Point14-node”, so it’s being included twice. What are you ment to do in this case? Why does it include the same node twice?