Normal Importing

Hi all, i’ve al little problem, i’ve a character in 3ds Max, that for some reasons i’ve modified the normals of some polygons, but when i export the .dae file, the normal has bees reassigned… there is a way to export the max normals?

What COLLADA exporter are you using? The one provided with MAX (based on FBX), Feelingsoftware’s COLLADAMax Free or the latest COLLADAMax NextGen Exporter? Samples would be helpful, too.