hy.
I’m still creating a 3d interactive avatar (with keyboard control).
I would export from 3dsmax or blender a collada file with avatar multiple “animation sections” , one for the walk , one for the jump ecc…
Is possible?
How is organized the collada format for this sections?
I’m not understand the animation section:
i have:
<source id="Bone03-node-transform_Bone03-node_transform-input">
<float_array id="Bone03-node-transform_Bone03-node_transform-input-array" count="101">0 0.033333 0.066666 0.1 0.133333 0.166667 0.2 0.233333 0.266667 0.3 0.333333 0.366667 0.4 0.433333 0.466667 0.5 0.533333 0.566667 0.6 0.633333 0.666667 0.7 0.733333 0.766667 0.8 0.833333 0.866667 0.9 0.933333 0.966667 1 1.03333 1.06667 1.1 1.13333 1.16667 1.2 1.23333 1.26667 1.3 1.33333 1.36667 1.4 1.43333 1.46667 1.5 1.53333 1.56667 1.6 1.63333 1.66667 1.7 1.73333 1.76667 1.8 1.83333 1.86667 1.9 1.93333 1.96667 2 2.03333 2.06667 2.1 2.13333 2.16667 2.2 2.23333 2.26667 2.3 2.33333 2.36667 2.4 2.43333 2.46667 2.5 2.53333 2.56667 2.6 2.63333 2.66667 2.7 2.73333 2.76667 2.8 2.83333 2.86667 2.9 2.93333 2.96667 3 3.03333 3.06667 3.1 3.13333 3.16667 3.2 3.23333 3.26667 3.3 3.33333</float_array>
<technique_common>
<accessor source="#Bone03-node-transform_Bone03-node_transform-input-array" count="101" stride="1">
<param name="TIME" type="float"/>
</accessor>
</technique_common>
<technique profile="MAYA">
<pre_infinity>CONSTANT</pre_infinity>
<post_infinity>CONSTANT</post_infinity>
</technique>
</source>
<source id="Bone03-node-transform_Bone03-node_transform-output">
<float_array id="Bone03-node-transform_Bone03-node_transform-output-array" count="1616">...the data</float_array>
<technique_common>
<accessor source="#Bone03-node-transform_Bone03-node_transform-output-array" count="101" stride="16">
<param name="TRANSFORM" type="float4x4"/>
</accessor>
</technique_common>
</source>
id=“Bone03-node-transform_Bone03-node_transform-output-array” count=“1616”
1616 / 16(a matrix)= 101 matrix .
each matrix modify a bone??
have 101 frame??
I’m usually think at the animation such a list of transform , but with an index , how i understand the collada animation?
Thanks
Thanks