Hi there
How is it possible to assign FlatShadeMaterial to collada object ?
light = new PointLight3D(true);
light.z = -800;
light.y = 300;
flat = new FlatShadeMaterial(light, 0xFFFFFF, 0x444444);
collada60=new Collada("60sided.dae");
scene.addChild(collada60);
because normally with primitive, you assign “flat” at this stage.
sphere = new Sphere(flat, 150, 8, 8);
Thanks