I wanted to use the Spore exported models into XNA, so I came naturally to your work ^^
I don’t know anything about 3D modelling, but I managed to have you XNA importer working at least for the example you provided. Now I want to load a .dae file exported from sprore using the XNA importer, however the file seems to be in a wrong format…
Do you have any clue about how I could do that ?