Complete COLLADA Tutorial for DirectX

Hey everyone, I’m very pleased to announce the opening of my website and the first real COLLADA tutorial for DirectX.

Head on over to http://TheCansin.com and you’ll find a very easy to read and helpful tutorial on loading static, skinned and morphing meshes from a COLLADA file and rendering them correctly in DirectX. Complete with source code and full documentation. There’s a lot more tutorials to come, though I’ve covered the most important aspects of COLLADA fully.

Tell me what you think, I hope you all enjoy it! =)