Results 1 to 4 of 4

Thread: Factoring a sampler's input.

  1. #1

    Factoring a sampler's input.


    I'm generating collada 1.4 animations from a simulator. All the objects
    animations have the same sample rate. Therefore I would like to share the
    time input between all sampler, as done in this example:

    The example passes coherency test, but openscenegraph crashes when it loads it.

    Before complaning to OSG, I'd like to be sure the idea is valid. Can somebody
    confirm it?

  2. #2

    Re: Factoring a sampler's input.

    Hello again.

    Here is another example which passes coherencytest but makes OSG crash. This time I tried to factorize the animation output array.

    Could anybody tell me if the file is ok or not?

  3. #3

    Re: Factoring a sampler's input.

    Hello again, again,

    here is a third example, where vertices are factorized between two meshes.

    The example passes coherencytest, but OSG fails with this message :

    Code :
    No float array found
    terminate called after throwing an instance of 'std::out_of_range'
      what():  vector::_M_range_check
    Abort trap

  4. #4
    Senior Member
    Join Date
    Aug 2004

    Re: Factoring a sampler's input.

    Those all look valid. Software that crashes on those documents are making invalid assumptions about the structure of the XML.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Proudly hosted by Digital Ocean