cgfx shader parameter lost in exported .dae?

Using crosswalk(Crosswalk 5.1) and Softimage2011.
crosswalk>export>COLLADA1.4.1(XSI extra data checked)
I cannot find cgfx parameter in exported .dae.

Output example.

(Softimage_Mod_Tool_7.5 is good!)

			</profile_COMMON>
			<extra type="import">
				<technique profile="NV_import">
					<import profile="cgfx" url="file:///C:\Program Files\Autodesk\Softimage 2011\Application\phenolib\cgfx\metal.cgfx"></import>
				</technique>
			</extra>
		</effect>
	</library_effects>
	<library_materials>
		<material id="Material" name="Material">
			<instance_effect url="#Material_fx">
				<technique_hint platform="CG" ref="Simple"></technique_hint>
				<setparam ref="Script">
					<float>0.800000</float>
				</setparam>
				<setparam ref="gLamp0DirPos">
					<float4>-0.500000 2.000000 1.250000 1.000000
					</float4>
				</setparam>
				<setparam ref="gLamp0Color">
					<float3>1.000000 1.000000 1.000000
					</float3>
				</setparam>
				<setparam ref="gLamp0Intensity">
					<float>1.000000</float>
				</setparam>
				<setparam ref="gAmbiColor">
					<float3>0.070000 0.070000 0.070000
					</float3>
				</setparam>
				<setparam ref="gSurfaceColor">
					<float3>1.000000 1.000000 1.000000
					</float3>
				</setparam>
				<setparam ref="gSpecExpon">
					<float>12.000000</float>
				</setparam>
				<setparam ref="gKd">
					<float>0.100000</float>
				</setparam>
				<setparam ref="gKr">
					<float>0.200000</float>
				</setparam>
				<setparam ref="gColorSampler_surface">
					<surface type="2D">
						<init_from>default_color_dds_img</init_from>
					</surface>
				</setparam>
				<setparam ref="gColorSampler">
					<sampler2D>
						<source>gColorSampler_surface</source>
					</sampler2D>
				</setparam>
				<setparam ref="gEnvSampler_surface">
					<surface type="2D">
						<init_from>default_reflection_dds_img</init_from>
					</surface>
				</setparam>
				<setparam ref="gEnvSampler">
					<samplerCUBE>
						<source>gEnvSampler_surface</source>
					</samplerCUBE>
				</setparam>
				<setparam ref="Name">
					<string>CgFX</string>
				</setparam>
				<setparam ref="includepath">
					<string></string>
				</setparam>
				<setparam ref="code2">
					<string></string>
				</setparam>
				<setparam ref="nb_textures">
					<string></string>
				</setparam>
				<setparam ref="refresh_flag">
					<string></string>
				</setparam>
				<setparam ref="vc0">
					<string>Texture_Projection</string>
				</setparam>
				<setparam ref="vc1">
					<string>Tangents</string>
				</setparam>
				<setparam ref="vc2">
					<string>Binormals</string>
				</setparam>
				<setparam ref="nb_vcs">
					<string></string>
				</setparam>
				<setparam ref="showcgfxcode">
					<bool>FALSE</bool>
				</setparam>
			</instance_effect>
			<extra>
				<technique profile="XSI">
					<XSI_MaterialInfo></XSI_MaterialInfo>
				</technique>
			</extra>
		</material>
	</library_materials>

(softimage2011 is bad)

			</profile_COMMON>
		</effect>
	</library_effects>
	<library_materials>
		<material id="Material" name="Material">
			<instance_effect url="#Material_fx"></instance_effect>
			<extra>
				<technique profile="XSI">
					<XSI_MaterialInfo></XSI_MaterialInfo>
					<XSI_ShaderMultiPortConnection>
						<xsi_param sid="parameter">"surface" </xsi_param>
						<xsi_param sid="portname">"out"</xsi_param>
					</XSI_ShaderMultiPortConnection>
					<XSI_ShaderMultiPortConnection>
						<xsi_param sid="parameter">"shadow" </xsi_param>
						<xsi_param sid="portname">"out"</xsi_param>
					</XSI_ShaderMultiPortConnection>
					<XSI_ShaderMultiPortConnection>
						<xsi_param sid="parameter">"photon" </xsi_param>
						<xsi_param sid="portname">"out"</xsi_param>
					</XSI_ShaderMultiPortConnection>
					<XSI_ShaderMultiPortConnection>
						<xsi_param sid="parameter">"realtime" </xsi_param>
						<xsi_param sid="portname">"out"</xsi_param>
					</XSI_ShaderMultiPortConnection>
				</technique>
			</extra>
		</material>
	</library_materials>

http://softimage.wiki.softimage.com/xsi … m#Rbn64055

shading>Cg Profile Effects(yes?)

softimage2011 New CGFX Parser bug?
When does this bug be fixed?

You should report this bug to Autodesk through your support channel.