Collada via JAXB but Blender doesn't load?

Hi, I’m working on a Collada Export for a specific 3D tool and finally got my Java code right using JAXB and a lot of manual glue code.

Unfortunatly Blender3D loads my .DAE but doesn’t display anything (no not a camera problem, as it’s not increasing the verts counter). But the Collada test suite says all is ok?

Might anybody with more experience please help?
Maybe this simple box example of my output is helpful to you:


<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
    <asset>
        <contributor>
            <author>OpenStreetMap.org</author>
            <authoring_tool>JAXP collada tester</authoring_tool>
            <copyright>CC BY SA</copyright>
        </contributor>
        <created>2012-08-11T20:14:42.450+02:00</created>
		<modified>2012-08-11T20:14:42.450+02:00</modified>
    </asset>
    <library_geometries>
        <geometry name="test" id="test_object">
            <mesh>
                <source id="test-positions">
                    <float_array count="24" id="test-positions-array">1.0 1.0 -1.0 1.0 -1.0 -1.0 -1.0 -0.9999998 -1.0 -0.9999997 1.0 -1.0 1.0 0.9999995 1.0 0.9999994 -1.000001 1.0 -1.0 -0.9999997 1.0 -1.0 1.0 1.0</float_array>
                    <technique_common>
                        <accessor stride="3" source="#test-positions-array" count="8">
                            <param type="float" name="X"/>
                            <param type="float" name="Y"/>
                            <param type="float" name="Z"/>
                        </accessor>
                    </technique_common>
                </source>
                <source id="test-normals">
                    <float_array count="18" id="test-normals-array">0.0 0.0 -1.0 0.0 0.0 1.0 1.0 -2.83122E-7 0.0 -2.83122E-7 -1.0 0.0 -1.0 2.23517E-7 -1.3411E-7 2.38419E-7 1.0 2.08616E-7</float_array>
                    <technique_common>
                        <accessor stride="3" source="#test-normals-array" count="6">
                            <param type="float" name="X"/>
                            <param type="float" name="Y"/>
                            <param type="float" name="Z"/>
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="test-vertices">
                    <input source="#test-positions" semantic="POSITION"/>
                </vertices>
                <polylist count="6">
                    <input source="#test-vertices" semantic="VERTEX" offset="0"/>
                    <input source="#test-normals" semantic="NORMALS" offset="1"/>
                    <vcount>4 4 4 4 4 4</vcount>
                    

0 0 1 0 2 0 3 0 4 1 7 1 6 1 5 1 0 2 4 2 5 2 1 2 1 3 5 3 6 3 2 3 2 4 6 4 7 4 3 4 4 5 0 5 3 5 7 5</p>
                </polylist>
            </mesh>
        </geometry>
    </library_geometries>
</COLLADA>