Hi all
I’ve written my own Collada importer for my engine. Almost every scene I import works just fine, but there is one exception!
https://dl.dropboxusercontent.com/u/29850039/Launchpad%20Test.dae
The issue is that all the “SidePanelA” and “SidePanelB” elements are positioned incorrectly, despite everything else being perfect.
Here is how it should look (3DS Max 2015):
Here is how it appears in my renderer:
GLC_Player completely screws up with this model:
And I also noticed that the webGL collada viewer at http ://tech.vg.no/demos/webgl-model-viewer/ has the same issue as my importer.
Second Life imports better but still not right:
https ://dl.dropboxusercontent .com/u/29850039/capsuleSL.png
The model imports fine into: Max, Maya, Blender.
If anyone might be able to suggest what I’m missing with processing this file, I would be very very grateful!