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What to do with CLK_DEVICE_QUEUE_FULL?
Hello.
When I use enqueue_kernel on gpu device then CLK_DEVICE_QUEUE_FULL happens on a small amount of items(240+ on intel graphics) which makes dynamic parallelism of opencl 2.0 is quite useless. Is there any good way to deal with it?
Program hangs when I use approach - while(0 != enqueue_kernel(..
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Hello,
This sounds like a similar question that was recently asked on the Intel OpenCL forum:
https://software.intel.com/en-us/for...l/topic/798209
If so, let's continue discussion there, thanks!
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