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Thread: GeForce & AntiAliased Lines

  1. #1

    GeForce & AntiAliased Lines

    hi, anybody knows how to enable anti-aliased line support on the geforce? it runs very badly with anti aliased lines turned on in 3D applications

  2. #2
    Member Contributor
    Join Date
    Feb 2000

    Re: GeForce & AntiAliased Lines

    The GeForce doesn't support anti-aliased lines. You need to go with the Quadro for that. Though someone somewhere suggested that perhaps some proper registry tweaking might enable this feature on the GeForce. I kind of doubt it.

  3. #3

    Re: GeForce & AntiAliased Lines

    I received this info from a guy who seems to know quite a bit;

    > The anti-aliasing problem has been "hacked" addressed by using parts of
    > quaddro drivers - but often not a real problem. Alais/Wavefront tested the
    > geforce and said it smoked.
    > (thats a good thing).... also using MS Neptune drivers, anti-aliasing is
    > enabled (yes - the GeForce is supported nativly w/ Neptune w/ enhancments
    > built in)....

    I've asked for further info as to where these elusive drivers exist so I'm awaiting a response. I've also asked as to what MS Neptune drivers are as I can't find a reference to them anywhere, as yet. Fingers crossed.

    BTW which 3D packages have you tried the geforce with and how does it run in general

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