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Thread: OpenGL subsystem not loading

  1. #1
    Junior Member Newbie
    Join Date
    Apr 2000
    Location
    Harrisburg, PA USA
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    OpenGL subsystem not loading

    With both Quake III and Need for Speed III my system doesn't load the game. Quake at least gives a good error message. The screen error message states "GW_START OPENGL()-Could not load OpenGL subsystem". I'm using a Mirage Illutionist 3D card with 16 megs of memory.
    Any help will be appreciated.

  2. #2
    Guest

    Re: OpenGL subsystem not loading

    I am having a similar problem with my Mac trying to load Quake III-- "Could not initialize OpenGl. If you get any help could you e-mail me at DeNevyn@aol.com

  3. #3
    Junior Member Newbie
    Join Date
    Apr 2000
    Location
    Harrisburg, PA USA
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    2

    Re: OpenGL subsystem not loading

    I have found two problems intertwined. Both have to do with the video card. First, when I installed the card I had to turn off all hardware acceleration to stop the system from freezing. Second, the card wasn't OpenGL compatable. Both problems pointed to a bad driver/card design. I talked to the company yesterday (4/24) and they're sending me a new card (with 32 megs of memory) that they say is OpenGL compliant and the driver works with Windows.

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