Hi,
I need to visualize some isosurfaces with GLUT. Since I am a beginner of opengl, I don’t want to bother studying how to do isosurface extraction from a field. I use IBM openDX to extract isosurfaces from a field (specifically, a turbulent flow field) and output the isosurfaces represented by a bouch of triangles. Then I want to see the isosurfaces approximated by the triangles with GLUT.
Now I can see those surfaces with GLUT, however, they don’t look like 3D stuff, but like some 2D stuff no matter what view point I take. I suspect that I might need to do some lighting and material setup. Can somebody give me an example doing the job. So far I don’t have to make it pretty, but need to make it work.
Thanks a lot!
Haoxiang Luo
UC San Diego