Hi everyone. Try this bit of code and tell me if you can figure out how to get rid of that little radial “spoke” in the disk. Its really annoying me!!
Thanks, Tim
GLUquadric* cap = gluNewQuadric();
glBegin(GL_LINE_LOOP);
gluDisk( cap,
0.0,
10.0,
10,
1
);
glEnd();