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Thread: Store 3D image bitmap after rendering

  1. #1
    Junior Member Newbie
    Join Date
    Jan 2002
    Posts
    16

    Store 3D image bitmap after rendering

    Can I dump the rendered image instead to display onto the screen ?
    which format can I use for images ?

  2. #2
    Senior Member OpenGL Pro
    Join Date
    Dec 2007
    Posts
    1,077

    Re: Store 3D image bitmap after rendering

    You can either render to a DIB or grab the pixel data from the framebuffer (glReadPixels)

  3. #3
    Senior Member Regular Contributor
    Join Date
    Nov 2000
    Location
    State College, PA
    Posts
    186

    Re: Store 3D image bitmap after rendering

    the OpenGL.org FAQ page is a good place to look for info like this. For your particular problem, try:
    ]http://www.opengl.org/developers/faqs/technical/miscellaneous.htm#misc0050

    [This message has been edited by chennes (edited 07-18-2002).]

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