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Thread: loading 3ds files into my code

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2004
    Location
    luton, uk
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    2

    loading 3ds files into my code

    have looked online everywhere and cant find a proper way to do this ... right now im having to convert my models into asc files but this cant be the best way as it only loads a single mesh so i have to do each mesh individually ...

    how should i be loading 3ds files ?

  2. #2
    Senior Member Regular Contributor
    Join Date
    Jul 2000
    Location
    Arlon, Belgium
    Posts
    477

    Re: loading 3ds files into my code


  3. #3
    Junior Member Newbie
    Join Date
    Feb 2004
    Location
    luton, uk
    Posts
    2

    Re: loading 3ds files into my code

    umm k .... downloaded that but it had absolutely no documentation on how to work it... help

  4. #4

    Re: loading 3ds files into my code

    If you're using Visual C++ on Windows or Cocoa on Mac OS X 10.2 (Jaguar only), you might try Display3DS which shows how to load basic 3DS meshes easily.

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