I'm interested in orbiting the 'camera' aroud my objects. I know there is gluLookAt, but I am not sure how this is used (i mean i know there are 9 parameters and what each of them is more or less, i just don't know how or where to insert the function into my code!)
basically what I'm trying to acheive is to have the camera be above my objects and to the side (looking down at them) and then have the camera move in a circle around my objects. So it would be like looking at the objects and walking in a circle around them.
Any input or tips appreciated as always.