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Thread: Id Software

  1. #1
    Senior Member Regular Contributor
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    Id Software

    Hi,

    Does John Carmack know Direct3D? What do You think guys?

  2. #2

    Re: Id Software

    Does Direct 3D come from Microsoft?
    ------------------
    What is the Matrix

  3. #3
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    Re: Id Software

    yeah, so what? Does Carmack hate Microsoft?

  4. #4
    Senior Member OpenGL Guru
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    Re: Id Software

    I don't think he hates Microsoft, but it is how they try to control everything.

    He does not want to limit himself to windows only by using direct X.

    Originally posted by glYaro:
    yeah, so what? Does Carmack hate Microsoft?

  5. #5
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    Re: Id Software

    I think he knows about direct3D. I figured it out while reading his .plan. BTW, he probably weighted the direct3d vs GL very carefully when choosing what API to support.

    When he did that (GLquake1, q2), I think the GL was better than the D3D on every aspect, with portability as an added plus but I cannot be sure, I know nothing of D3D. I fear there will be a day in which I need to study it a bit.

  6. #6
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    Re: Id Software

    I think one of the most significant arguments for choosing OpenGL by Carmack was multiplatformal support (as nexusone said). Ouake1 was supported by Win, Sun, Linux etc.
    Could be someone here on that forum who knows Carmack well ???

    Cheers,
    yaro

    [This message has been edited by glYaro (edited 05-11-2003).]

  7. #7
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    Re: Id Software

    he once wrote an article about opengl vs direct3d and why the latter is ****.. but later he changed is mind and said "ok, direct3v version xxx finally is a useable api". but still he doesn't bother using it, mainly because a) it's windows-only (there's a linux version of every id game) and b) why should one do that when familiar with opengl.

  8. #8
    Super Moderator OpenGL Guru imported_dorbie's Avatar
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    Re: Id Software

    Here is the .plan from John Carmack that's contemporaneous with his decision to use OpenGL when the D3D vs OpenGL debates were at their most intense.
    http://www.thekeep.org/~rmitz/carmack.on.opengl.html

    It's not recent of course. D3D has changed quite a bit, and OpenGL has many extensions now, OTOH OpenGL's extension issues are clearing up in a number of areas.

    [This message has been edited by dorbie (edited 05-11-2003).]

  9. #9
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    Re: Id Software

    OK, i really need help... i dont know much about computers so dont say all kinds of stuff i dont understand, any ways, this is the problem... I have a game called counter-strike and when i play i cant see bullet holes and blood, that ahppend becus i cant set my video options to open gl... it tells me that my card dont support it... how do i get open gl or voodoo or voodoo 2? plz help me!!

  10. #10
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    Re: Id Software

    Originally posted by phil_da_bill:
    OK, i really need help... i dont know much about computers so dont say all kinds of stuff i dont understand, any ways, this is the problem... I have a game called counter-strike and when i play i cant see bullet holes and blood, that ahppend becus i cant set my video options to open gl... it tells me that my card dont support it... how do i get open gl or voodoo or voodoo 2? plz help me!!
    http://www.opengl.org/discussion_boards/...er=1&start=here

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