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Thread: what library to use ?

  1. #1
    Junior Member Newbie
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    Feb 2000
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    Nijeberkoop, Frl, Netherlands
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    what library to use ?

    'm looking for the most easy way to build a windows 9x/NT (maybe linux also) application that enables a user to select predefined objects (like kitchen equipment / furniture) and place them on a canvas. Then when the composition is ok a perspective view should be made.

    As I understand several libraries are there to deal with specific tasks like games etc.

    What library should I do this with ?

  2. #2
    Member Contributor
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    Feb 2000
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    Italy
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    Re: what library to use ?

    I would suggest to use GLUT and OpenGL, for portability. If don't need complex input functions, GLUT will do very well. Also it will take care of all the windowing issues.
    --
    Paolo M.

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