Results 1 to 2 of 2

Thread: Hardware T&L

  1. #1
    Junior Member Newbie
    Join Date
    Jan 2003

    Hardware T&L

    How do I perform Hardware T&L with OpenGL. In other words how can I move my vertex and matrix transformations from the CPU to the GPU.

    Thank You

  2. #2
    Senior Member OpenGL Pro
    Join Date
    Jun 2000
    Shreveport, LA, USA

    Re: Hardware T&L

    If you have hardware that supports it, then the driver does that automatically. It requires no extra code from your program. Otherwise, if the hardware does not support T&L, then the driver does it all on the CPU.

    However, if you want to maximize hardware T&L efficiency, that may require using vendor specific extensions to get the absolute most out of the hardware.

Similar Threads

  1. Replies: 1
    Last Post: 06-17-2004, 08:02 AM
  2. VBO hardware?
    By supagu in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 02-24-2004, 10:47 PM
  3. hardware
    By kalavinka in forum OpenGL: Basic Coding
    Replies: 4
    Last Post: 05-14-2002, 01:12 AM
  4. Hardware
    By Hamcha in forum OpenGL: Basic Coding
    Replies: 3
    Last Post: 08-29-2001, 10:55 AM
  5. Hardware T & L
    By Jasonb in forum OpenGL: Advanced Coding
    Replies: 2
    Last Post: 04-09-2000, 04:57 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Proudly hosted by Digital Ocean