Results 1 to 5 of 5

Thread: Hiding objects

  1. #1
    Guest

    Hiding objects

    I have two objects drawn onto a control in an MFC dialog. I'd like to be able to toggle displaying each of the objects independently.

    Once drawn, how do I remove a given object in OpenGL?


  2. #2
    Guest

    Re: Hiding objects

    try glRemoveMyObjectPlease()?

    sorry but im new to opengl.

  3. #3
    Senior Member Frequent Contributor
    Join Date
    Aug 2004
    Location
    munich, germany
    Posts
    659

    Re: Hiding objects

    by drawing the same scene again without that object.

  4. #4
    Guest

    Re: Hiding objects

    <stinkmuffin> you're starting to **** me off, if you dont know a CRAP about OGL then DONT EVEN POST OKEY
    YOU read the manual for god sake

  5. #5
    Guest

    Re: Hiding objects

    Thanks RigidBody.

    Guess I was trying to make it more complicated than it really is.

Similar Threads

  1. Hiding labels
    By devdept in forum OpenGL: Advanced Coding
    Replies: 19
    Last Post: 07-03-2009, 08:34 AM
  2. Hiding a bitmap
    By devdept in forum OpenGL: Advanced Coding
    Replies: 17
    Last Post: 06-16-2009, 01:25 AM
  3. hiding mouse
    By schailan in forum OpenGL: Advanced Coding
    Replies: 3
    Last Post: 05-31-2002, 02:34 AM
  4. 3D image hiding
    By Reaper4774 in forum OpenGL: Basic Coding
    Replies: 4
    Last Post: 10-23-2001, 10:25 AM
  5. hiding the pointer
    By Filip in forum OpenGL: Linux
    Replies: 2
    Last Post: 01-17-2001, 10:05 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean