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Thread: Repruducing framebuffer

  1. #1
    Junior Member Newbie
    Join Date
    Jun 2001
    Location
    Winter Park, FL, USA
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    1

    Repruducing framebuffer

    Does anyone have any insight or an example on how to retrieve the current framebuffer data and use it as texture data for a subsequent frame render?

  2. #2
    Senior Member Regular Contributor
    Join Date
    Oct 2000
    Location
    Donetsk,Ukraine
    Posts
    118

    Re: Repruducing framebuffer

    To retrieve data from framebuffer, you can use glReadPixels.

  3. #3
    Senior Member Regular Contributor
    Join Date
    Dec 1969
    Location
    Munich,Germany
    Posts
    227

    Re: Repruducing framebuffer

    glCopyTexImage, glCopyTexSubImage...
    yes

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