Greetings. I'm supposed to do a dental software project, and I'll be handling plaster casts scanned in VRML. The thing is, I'm supposed to find out where the gum line is, and I've been thinking of ways to do it. Do you guys think using the Z buffer to test for sudden change in z values is a good way to detect the ridge between gums and teeth? I'm afraid it might not be too accurate. Or do you think there's a better way? Thanks!