Don’t know if this Q belongs here or in Advanced.
I need to know how to get actuall coordinates from a spline so I can make a camera (or an object) follow a spline path…
I am using the 1D spline example in the Red Book as my spline, (glEvalCoord()) and I just can’t figure out how to get the coordinates out so I can put them into my gluLookAt function…
any help?
Thanks,
JDM