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Thread: evaluation curves problem

  1. #1

    evaluation curves problem

    I wanted to know if it was in any way possible to "get" the values generated by glEvalCoord ... Thing is, I want to use curves to move a camera, and to gain some speed I think it would be better to have all points stored, instead of calculating them every time ...

    Thanks a lot in advance,

  2. #2
    Senior Member OpenGL Guru
    Join Date
    Feb 2000

    Re: evaluation curves problem

    Should be possible with the feedback buffer.

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