GL_EXT_shared_texture_palette

GL_EXT_shared_texture_palette:

I have looked all over for a tutorial on how to use this extension but can’t find one anywhere. If someone could give me a link to one or write one, it would be much appreciated.
-melekor

no one knows about this? should I be posting this in the advanced forum?

A Google search returned ~1500 results for me, including links to the specs.
http://www.google.com/search?hl=en&ie=ISO-8859-1&q=GL_EXT_shared_texture_palette

I use google too, and that was the first place I looked, however I couldn’t find any actual examples of code using this. Did you look through the results of google’s search? I did and they are almost all about which hardware supports the extension, or the “spec”. I can’t learn how to use it from the “spec”, there just isnt enough info.

Back to my original question, If anyone knows where to find any actual code on using GL_EXT_shared_texture_palette, please reply here.

Thanks, Melekor

You are right, most of those links are simply listings of supported extensions. I also did some quick poking around, and couldn’t find any sample code. However, it appears that the GL_EXT_shared_texture_palette extension depends on the GL_EXT_paletted_texture extension, which has considerably more documentation. Perhaps it will help, or someone in the advanced forum may be able to help more.
http://oss.sgi.com/projects/ogl-sample/registry/EXT/paletted_texture.txt

Hope that helps.

Ok, after much trying, I’ve got GL_EXT_PALETTED_TEXTURE working (btw, it totally rocks, so useful , but I still want to know about the shared texture palette, so if anyone knows please post.