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Thread: Move view to big coords

  1. #1
    Junior Member Newbie
    Join Date
    Jul 2002
    Location
    Denmark
    Posts
    14

    Move view to big coords

    I can easily draw a box with coordinates betweeen 0 and 10. But I have some real UTM coordinates like (x,y,z) = (384020.86,6404157.57, 0) ...
    How do I place/move my view to see object created in the area around this point, like 50 x 50 km viewport. The unit is meter. Would it then be smart to have one opengl unit = 1 meter or ..

    Thanks Jakob

  2. #2
    Junior Member Newbie
    Join Date
    Feb 2002
    Posts
    6

    Re: Move view to big coords

    Easy, just create a scale such as 1 unit = 0.0x meters or whatever and scale down your vectors.

    -vatoloco

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