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Thread: 3D World (LookAt function or Matrices)

  1. #1
    Junior Member Newbie
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    Jun 2000
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    3D World (LookAt function or Matrices)

    What is better ???

  2. #2
    Junior Member Newbie
    Join Date
    Jun 2000
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    20

    Re: 3D World (LookAt function or Matrices)

    In my opinion, I would just track the current view angles and view origin ...then use glRotate and glTranslate functions to set up the view properly. I always found gluLookAt to be a bit annoying.

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