Results 1 to 2 of 2

Thread: separate back/front points rendering

  1. #1
    Member Newbie
    Join Date
    Jun 2004
    Location
    france
    Posts
    33

    separate back/front points rendering

    Hello,
    i have a little problem while rendering a point cloud:
    Each point has a normal and is enlighted.

    But i like to enlight only the points whose normal is facing the light. And i'd like to render the other points in black.

    is that possible with the fixed pipeline ?

  2. #2
    Member Newbie
    Join Date
    Jun 2004
    Location
    france
    Posts
    33

    Re: separate back/front points rendering

    I guess that's it is easily possible when rendering faces (by specifying different materials for back faces and front faces).
    But what's does that gives with points ?

Similar Threads

  1. Front to Back vs Back to Front Compositing
    By balogna in forum OpenGL: Advanced Coding
    Replies: 5
    Last Post: 12-11-2005, 12:11 PM
  2. Heavy slowdown when rendering front-to-back
    By Jan in forum OpenGL: Basic Coding
    Replies: 2
    Last Post: 03-09-2004, 02:01 PM
  3. front and back color
    By in forum OpenGL: Basic Coding
    Replies: 4
    Last Post: 05-30-2003, 04:31 PM
  4. Front to Back
    By Fernando in forum OpenGL: Basic Coding
    Replies: 5
    Last Post: 12-18-2002, 02:44 PM
  5. what is faster? fill front and back or only front
    By Jan in forum OpenGL: Advanced Coding
    Replies: 10
    Last Post: 02-21-2002, 06:11 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean