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Thread: Is there a function to load a bmp file for texture mapping?

  1. #1
    Junior Member Newbie
    Join Date
    Jul 2003
    Posts
    3

    Is there a function to load a bmp file for texture mapping?

    I know that auxDIBImageLoad works. Is there any other function can do this?

    thanks and sorry for my poor English.

  2. #2
    Senior Member Regular Contributor
    Join Date
    Apr 2001
    Posts
    340

    Re: Is there a function to load a bmp file for texture mapping?

    In OpenGL no. Outside, there are plenty of 3rd party image loading libraries. I would recommend DevIL ( http://www.imagelib.org ), which can load (and save) many image formats (BMP, TGA, JPG, PNG....), and is easy to use.

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