Mozes and OpenGL

Im searching for OpenGL tutorials (even giving just 1 will do) that are MADE in and for BORLAND. Can you be my Moses and make an exodus with me to the promised land ehm website???

Borland is a C/C++ compiler… so… er… you’d want C/C++ tutorials, right? 'course you do.

cheers,
John

NO , waves with staff , puts the staff in the nile making it red with blood , i want tutorial BORLAND code that i don’t have to RECODE or do anything, just press F9 and build and execute , and also can make it working if i type it in, in my BORLAND

So how exactly does borland code differ from the code I write in codewarrior?

What he means is that you go through a different process of creating a workspace in Borland from that of code warrior… I guess that is what he means…
http://home.clara.net/paulyg/ogl.htm

Try that get started…

Do you want to use GLUT? Or Windows libs for the graphical interface…?

When you say Borland, do you mean Pascal? For C/C++ you don’t have to change anything, but Borland Pascal is quite different from other Pascal implementations.