Results 1 to 2 of 2

Thread: timing tests

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2002
    Posts
    5

    timing tests

    does anyone know of a way to perform timing tests on line drawing algorithms? I have to time a dumb algorithm and also bresenham's. Does C++ have a timing function something of that nature? Thanks

  2. #2
    Senior Member Regular Contributor
    Join Date
    Apr 2001
    Location
    Fort Collins, Colorado
    Posts
    446

    Re: timing tests

    About 10 threads down from yours is another question about timers, with several responces. Does it not meet your needs? http://www.opengl.org/discussion_boa...ML/007227.html

Similar Threads

  1. conformance tests for collada 1.5?
    By rdiankov in forum COLLADA
    Replies: 1
    Last Post: 12-10-2010, 02:09 PM
  2. ES 2.x conformance tests
    By mxadd in forum OpenGL ES
    Replies: 0
    Last Post: 07-23-2010, 03:04 PM
  3. Conformance tests for drivers?
    By glDan in forum OpenGL: Advanced Coding
    Replies: 15
    Last Post: 11-26-2003, 06:45 AM
  4. depth tests
    By SergeVrt in forum OpenGL: Advanced Coding
    Replies: 1
    Last Post: 10-24-2002, 12:22 AM
  5. More speed tests
    By Tim Stirling in forum OpenGL: Basic Coding
    Replies: 7
    Last Post: 05-09-2001, 08:27 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean