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Thread: 2d clippling?

  1. #1
    Guest

    2d clippling?

    I'm trying to make a simple 2d game and I'm having a problem with clipping, using glortho. I have three rectangles: red, green, blue.

    How can I give them a z-order and have them clip each other without using 3d perspective? I'd like to use real clipping and not simply drawing each one on top of the last.

  2. #2
    Guest

    Re: 2d clippling?

    never mind, i now understand the z-buffer

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