Hey guys, I'm hoping you can give me a bit of help.

This is my first time using OpenGL, and I'm not even a great programmer, so please bear with my *simple* problem.

I have a 101x101 integer matrix, which I want to convert to a simple image. Each matrix element should translate to one pixel in the image..its color dependant on the integer value. Make sense?

I figure this is pretty much basic, but I'm not sure how to start on it. I'm using win2k, and a lot of custom (C++) libraries already. Please let me know what I need, and the best way to start off.

Thanks!