Results 1 to 9 of 9

Thread: When will the OpenGL1.2 be released?

  1. #1
    Member Contributor
    Join Date
    Dec 2000
    Location
    Kaifeng,He'nan,PRC
    Posts
    69

    When will the OpenGL1.2 be released?

    OpenGL1.2 will support the AMD 3DNow!,I need that so much.Does gates decides to supported OpenGL1.2 in his win...?Where can i get some stuff about OpenGL1.2 except the opengl.org?And do somebody know opengl1.2 more?
    ========================
    As an old Chinese saying:One Live a Short while Die a Long...
    If I am useful to this world,I am reasonable to myself.
    =========================

  2. #2
    Senior Member OpenGL Guru
    Join Date
    Feb 2000
    Location
    Sweden
    Posts
    2,978

    Re: When will the OpenGL1.2 be released?

    Think you got the whole concept with OpenGL slightly wrong. OpenGL does not support something. It's just a set of functions that has to act in a certain manner. Then, if someone who is writing the implementation of OpenGL plans to support something is another question. Yes, some implementations might support 3DNow, some might not.

    And OpenGL 1.2.1 will be supported by Windows in a future. It has been said to be released with the second service pack to Windows 2000.

    OpenGL 1.2 itself has been out for quite a while.

  3. #3
    Senior Member OpenGL Pro
    Join Date
    Dec 2007
    Posts
    1,077

    Re: When will the OpenGL1.2 be released?

    To correct it: When will Microsoft support OpenGL 1.2 through the opengl32.dll?

    Answer: Don't wait for it.

  4. #4
    Senior Member OpenGL Pro
    Join Date
    Dec 2007
    Posts
    1,077

    Re: When will the OpenGL1.2 be released?

    But you can get the function pointers through wglGetProcAddress in then nVidia drivers at least.

  5. #5
    Senior Member Frequent Contributor
    Join Date
    Feb 2000
    Posts
    569

    Re: When will the OpenGL1.2 be released?

    Originally posted by Michael Steinberg:
    But you can get the function pointers through wglGetProcAddress in then nVidia drivers at least.
    for people that would be interested, the Radeon drivers are also opengl 1.2

  6. #6
    Member Contributor
    Join Date
    Aug 2000
    Location
    Epinay sur Seine, France
    Posts
    67

    Re: When will the OpenGL1.2 be released?


    OpenGL does not support something
    well, yeah, OpenGL does not support something : in fact, it IS supported by host platforms
    One life for hate , one eternity for love [img]/forum/images/%%GRAEMLIN_URL%%/smile.gif[/img]

  7. #7
    Member Contributor
    Join Date
    Dec 2000
    Location
    Kaifeng,He'nan,PRC
    Posts
    69

    Re: When will the OpenGL1.2 be released?

    Right,the OpenGL will not support something?

    but,maybe the nVidia must design his product to support opengl,but the amd or intel will do that,too?

    Is opengl use his self code to use MMX or 3DNOW! when on soft mode?
    If openGL self don't care MMX or 3DNOW!,which .dll can it use?

    sorry for my poor english.
    ========================
    As an old Chinese saying:One Live a Short while Die a Long...
    If I am useful to this world,I am reasonable to myself.
    =========================

  8. #8
    Senior Member Regular Contributor
    Join Date
    Feb 2000
    Location
    Caracas/Venezuela
    Posts
    182

    Re: When will the OpenGL1.2 be released?

    Suvcon, your questions are about OpenGL Implementations, not about OpenGL as it is (a graphics API). Technologies such as MMX, etc, are taken advantage of in OpenGL implementations, such as software implementations or hardware 3d card drivers. Here are some examples:
    -I think Microsoft software implementation doesn't use any MMX, 3D Now!, or any other kind of SIMD optimizations.
    -SGI Software OpenGL for Win32 uses MMX optimizations in 16bit color, and uses some pretty advanced assembly-level optimizations.
    -Mesa3D Software OpenGL clone is fully featured, but not too much speed optimized yet.
    -Hardware vendors are already using SIMD optimizations (even in MacOS, Linux, etc), just have to check with each vendor what their cards and drivers do.

    About DLLs, you shouldn't worry about them. If you have a card that has a full opengl implementation (almost all 2 year old cards or younger), then you should only install the drivers and you have instant OpenGL acceleration.
    If you want to test a particular software implementation (such as mesa), or use some kind of minidriver then you can mess up with manually loading the dll in your code, but that shouldn't be necesary.

  9. #9
    Member Contributor
    Join Date
    Dec 2000
    Location
    Kaifeng,He'nan,PRC
    Posts
    69

    Re: When will the OpenGL1.2 be released?

    Coco:
    -I think Microsoft software implementation doesn't use any MMX, 3D Now!, or any other kind of SIMD optimizations

    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

    thanks a lot for your direct.Get clear now,thank you again.

    but,why you say :"i think miscrosoft..".It is true or false in fact ?"I think "mean what?^$^$#^$$%^^&*((
    8(
    ========================
    As an old Chinese saying:One Live a Short while Die a Long...
    If I am useful to this world,I am reasonable to myself.
    =========================

Similar Threads

  1. OpenGL1.2 SDK
    By _student in forum OpenGL: User Software
    Replies: 1
    Last Post: 08-10-2004, 05:08 AM
  2. OpenGL1.4
    By picpromusic in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 03-30-2003, 11:45 PM
  3. How to get opengl1.2 /opengl1.3,or opengl1.4
    By guoxusheng in forum OpenGL: Advanced Coding
    Replies: 3
    Last Post: 09-14-2002, 09:03 AM
  4. opengl1.4?
    By zed in forum OpenGL: Advanced Coding
    Replies: 5
    Last Post: 06-16-2002, 11:43 AM
  5. OpenGL1.2
    By Nil_z in forum OpenGL: Advanced Coding
    Replies: 2
    Last Post: 01-30-2001, 09:11 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean