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Thread: Emboss?

  1. #1
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    Emboss?

    How to create emboss map?

  2. #2
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    Re: Emboss?

    Of what?

  3. #3
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    Re: Emboss?

    Emboss maps are usually generated using convolution filters.
    Try a search for emboss + convolution on the net and you'll surely find what you're searching for.
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  4. #4
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    Re: Emboss?

    No i didn't found anything, just some "How to use emboss effect of PSP"

  5. #5
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    Re: Emboss?

    I guess that you want to do emboss bumpmapping? then the map you need is just a grayscaled heightmap.. ( and if your card hasn't all the extention needed, eg. texture env SUBTRACT, you need an inverted version of the same map)

  6. #6
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    Re: Emboss?

    No, i just want to generate the emboss-map.

  7. #7
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    Re: Emboss?

    Anyone?

  8. #8
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    Re: Emboss?

    If you want to create them yourself, you have to learn about convolution filters as someone else said (it's only way I've heard about).

    edit: I believe ARB_IMAGING has support for this, so you can find what's it all about in spec (maybe )

    [This message has been edited by t0y (edited 08-30-2002).]

  9. #9
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    Re: Emboss?

    errrmm, forget it, i made it..

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