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Thread: How to generate real time moving smoke using OPen GL

  1. #1
    Junior Member Newbie
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    How to generate real time moving smoke using OPen GL

    hi ,
    I am trying to generate some smoke effects using open GL , using the fog modes
    in Open GL i have managed to genarate some
    smoke effects on static objects at the screen , can anybody tell if You have any idea how to generate Real time moving smoke .
    IF anyone has some sample program for that
    then please tell me .
    Thankx in advance

  2. #2
    Guest

    Re: How to generate real time moving smoke using OPen GL

    I have this same problem!!!

  3. #3

    Re: How to generate real time moving smoke using OPen GL

    This is usually done with particles. A lot of small quads (optimally all in one vertex array). The quads are facing the camera (billboards). Of course you can try volumetric stuff, but this is more complicated.

    - Mete

  4. #4
    Junior Member Newbie
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    Re: How to generate real time moving smoke using OPen GL

    Originally posted by Mete Ciragan:
    This is usually done with particles. A lot of small quads (optimally all in one vertex array). The quads are facing the camera (billboards). Of course you can try volumetric stuff, but this is more complicated.

    - Mete
    Hi thankx for ur reply .

    Do u have some sample code or some basic documentation of what u r suggesting

    regards

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