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Thread: Starting OpenGl in Borland C++ 5.0/C++Builder

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2000
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    Oosterend, Friesland, Netherlands
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    1

    Starting OpenGl in Borland C++ 5.0/C++Builder

    Hi guys,

    I have a problem: i don't know how to call OpenGL from within Borland C++ or Borland C++Builder. I do know which headers to include (gl.h,glu.h,glaux.h) but i can't use the gl functions and commands. I am also interested in simple and clear OpenGl- and DirectX-documentation. I hope someone is willing to help me.

    Kind regards,

    Simon-Paul

  2. #2
    Junior Member Newbie
    Join Date
    Feb 2000
    Posts
    3

    Re: Starting OpenGl in Borland C++ 5.0/C++Builder

    Well, I know this is a stupid question, but have you set up the DC and RC of the window you want to draw on?

    If you are using C++ Builder 3, I know of a OpenGL Panel that encapsulates most everything in linking OpenGL in Windows: http://members.xoom.com/~juryu/panel.zip

    Give it a try.

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