importing models into OpenGL

Hi. I am trying to make an animation for a class. I have to use opengl to show how a hard disk works. is there a way to make a model of the hard disk in a 3d app (like 3dStudio max), and then somehow import it into my opengl/c++ program. That way i would not have to enter each vertex by hand.
Thanks in advance.

Here is code for loading models in OBJ format http://www.xmission.com/~nate/smooth.html