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Thread: md2

  1. #1


    i'm probably the umpteenth guy to ask this....but where can i find easy re-usable md2 loading code? i already have one sample but it requires the vertex normals in a separate there a simpler way round that....or otherwise how do i generate a header file with only the vertex there a convertor for that? is 3dexploration good enuff for that? thanx for your time

  2. #2

    Re: md2

    I guess you can find it in many places.
    Was not the latest NeHe game programming tutorial about this?

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