Results 1 to 4 of 4

Thread: Moving agents around the map

  1. #1
    Member Newbie
    Join Date
    Jan 2004
    Location
    Keller, TX
    Posts
    42

    Moving agents around the map

    I have a map that consists of rooms, hallways and stairs leading down to the next floor.

    Is there a simpler way to move the agents around? I know you can setup points along the map they can move to. Seems like a lot of work.

  2. #2
    Senior Member OpenGL Pro k_szczech's Avatar
    Join Date
    Feb 2006
    Location
    Poland
    Posts
    1,107

    Re: Moving agents around the map

    I suggest you create such graph manually.
    An algorithm that would automatically generate pathes for agents would be complex.

  3. #3
    Member Newbie
    Join Date
    Jan 2004
    Location
    Keller, TX
    Posts
    42

    Re: Moving agents around the map

    Can you do it without the use of graphics or paths?

  4. #4
    Senior Member OpenGL Pro k_szczech's Avatar
    Join Date
    Feb 2006
    Location
    Poland
    Posts
    1,107

    Re: Moving agents around the map

    Yes, if you want it to be much more complex
    Note that this is no longer OpenGL related topic. I suggest you should search gamedev forums or try posting there.

Similar Threads

  1. Moving game agents around the map
    By howie in forum OpenGL: Advanced Coding
    Replies: 14
    Last Post: 05-08-2006, 06:36 AM
  2. Moving from 2D to 3D
    By grandall in forum OpenGL: macOS
    Replies: 0
    Last Post: 04-20-2004, 11:46 AM
  3. Agents
    By lynx7 in forum OpenGL: Basic Coding
    Replies: 8
    Last Post: 03-17-2004, 03:10 AM
  4. moving around
    By in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 08-22-2002, 07:33 AM
  5. Replies: 2
    Last Post: 11-27-2000, 07:46 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean