Results 1 to 2 of 2

Thread: Quaternion Camera demo released

  1. #1
    Member Newbie
    Join Date
    Jun 2003
    Location
    Australia
    Posts
    49

    Quaternion Camera demo released

    Hi all,

    Earlier I made a posting about an OpenGL vector based camera demo. I've released a second demo that implements a quaternion based camera.

    Two main C++ classes are provided: the Camera class, and the Mouse class. The Camera class contains all of the quaternion, vector, and matrix math and the Mouse class contains the logic to process raw mouse data (using the Windows XP raw input model APIs).

    I'm hoping that beginners will find this demo useful. The included Camera is a solid foundation on which to build a full featured 3d camera that can be used in a game.

    Note that since this demo is aimed at the beginner I decided not to include features such as camera collision detection, leaning, jumping, crouching, etc.

    The demo and source can be downloaded from here.

  2. #2
    Member Newbie
    Join Date
    Jul 2006
    Posts
    39

    Re: Quaternion Camera demo released

    thanks dpoon..really useful!!

Similar Threads

  1. Quaternion Camera Demo Released.
    By dpoon in forum OpenGL: Basic Coding
    Replies: 0
    Last Post: 08-05-2007, 07:41 AM
  2. Camera demo released
    By dpoon in forum OpenGL: Basic Coding
    Replies: 0
    Last Post: 08-13-2006, 05:56 AM
  3. Spider 3D - demo source code released
    By WhatEver in forum OpenGL: Advanced Coding
    Replies: 0
    Last Post: 06-09-2001, 10:15 AM
  4. The Opalis-Demo is released!!!
    By imported_Marc in forum OpenGL: Advanced Coding
    Replies: 34
    Last Post: 07-19-2000, 05:50 AM
  5. The Opalis-Demo is released!!!
    By imported_Marc in forum OpenGL: Basic Coding
    Replies: 7
    Last Post: 07-12-2000, 10:41 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean