I posted earlier on this, but it was never fully answered. When I use glTranslatef on the negative z-axis(ie. glTranslatef(0,0,-6); it SHOULD move me 6 units into the scene, but instead it seems to move me 6 units away from the scene toward the viewer...why is this??!!
My assumption on what it SHOULD do is based on the fact that at Nehe's tutorials it says that positive z-axis is toward the viewer and that negative z-axis is away from the viewer.
Thanks