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Thread: .ASE texture coord wrong?

  1. #1
    Junior Member Newbie
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    .ASE texture coord wrong?

    When we examinate a file .ASE from an object with textures coordinates, it has 3 coord per
    vertex, why 3 and not 2 if its from a 2 dimensional bitmap image?

    Help wanted.

  2. #2
    Member Newbie
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    Re: .ASE texture coord wrong?

    I'm a bit puzzled about that too. Perhaps 3dsmax can use 3d textures?

  3. #3
    Guest

    Re: .ASE texture coord wrong?

    You're asumming correctly. 3DSMAX has support for 3-dimensional textures. However, as long as you use standard bitmaps for your textures you can just ignore the third coordinate.

  4. #4
    Junior Member Newbie
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    Re: .ASE texture coord wrong?

    Thanks, I suspect that too.

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