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Thread: Recommended Cross-platform Toolkit

  1. #1
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    Recommended Cross-platform Toolkit

    What's a good cross-platform toolkit? I'll be using it to create a 3D game for a class, and I've heard GLUT can't recognize multiple keys being held at the same time. The toolkit will need to work with Mac OS X and Windows.

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  2. #2
    Senior Member Regular Contributor
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    Re: Recommended Cross-platform Toolkit

    Google for "wxwindows"...

  3. #3
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    Re: Recommended Cross-platform Toolkit

    Documentation seems to be rather scarce. Suggestions on how to learn it or a different toolkit?

    -Dogcow "moof!"
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  4. #4
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    Re: Recommended Cross-platform Toolkit

    There is a posting on today's OpenGL front page that looks almost useable:
    http://ngl.sourceforge.net/about.php

    Supports Linux too.

  5. #5
    Senior Member Frequent Contributor marcus256's Avatar
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    Re: Recommended Cross-platform Toolkit

    GLFW . Well documented. Supports Windows, Linux, Mac OS X etc. Focus is game applications (great input support, best timer around etc). There is currently no native Mac OS X support (not finished yet), but it runs well under X11 under Mac OS X (Jaguar).

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