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Thread: Objects...

  1. #1
    Senior Member Regular Contributor
    Join Date
    Feb 2000
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    Sweden
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    102

    Objects...

    I wonder how, I wonder why...

    I just wanna know how the .... I can import objects into my OpenGL game, I want to import .3ds or .lwo or something like that, but I don't want to Import them in .cpp format, because it sucks. I want to import them direct, so I can change the models later without compiling again. I want to import the objects WITH the textures like other games, like QUAKE...

    Thanx...
    CyBBe

  2. #2
    Guest

    Re: Objects...

    Learn 3ds file format and load file...

  3. #3
    Senior Member Regular Contributor
    Join Date
    Feb 2000
    Location
    Sweden
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    102

    Re: Objects...

    thanx, that wouldn't be to hard...

    No, I wonder if someone out there have a library for opening objects...
    I wouldn't even consider to learn the .3ds format, I'm a total newbie, I'm working on my first game...

    :P
    CyBBe

  4. #4
    Senior Member Regular Contributor
    Join Date
    Feb 2000
    Location
    milano, italy
    Posts
    282

    Re: Objects...

    i suggest 3D studio MAX .ASE files: very simple to parse, and they have anything you need to start.

    geometry verts, texture verts, vertex normals, vertex colors...

    Dolo/\/\ightY
    Dolo/\/\ightY

  5. #5
    Senior Member Regular Contributor
    Join Date
    Aug 2001
    Location
    England
    Posts
    173

    Re: Objects...

    Your making your first game and you want to load in .3ds files?
    Whatever happened to learning to walk first?

    Well, I don't presently know of any libraries for loading 3d files, but if you want to get good, I really do recommend you research the file formats for yourself - they are not that hard, honest

    Research, code, make a great game.

    -Mezz

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