Results 1 to 2 of 2

Thread: Problems w/ Fonts & Texture Maps

  1. #1
    Junior Member Newbie
    Join Date
    Apr 2002
    Location
    Los Angeles, CA, USA
    Posts
    1

    Problems w/ Fonts & Texture Maps

    Sorry if this has been covered before, but I'm new to this group. I'm finding that some of my character strings won't display when there are texture maps in the scene. This happens both with glut font routines and the FLTK font routine (gl_draw). Anyone know what's up with that? Am I doing something wrong? Is it an OpenGL bug? Is there a workaround? Thanks for your help.

  2. #2
    Senior Member Regular Contributor
    Join Date
    Jul 2001
    Posts
    442

    Re: Problems w/ Fonts & Texture Maps

    Do you make sure texture mapping is disabled before drawing the text?

Similar Threads

  1. Problems rendering fonts with freetype and opengl
    By zainy in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 07-16-2012, 09:06 AM
  2. texture maps
    By tpthyd in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 03-02-2009, 05:51 AM
  3. texture mapped fonts
    By imported_xargon in forum OpenGL: Basic Coding
    Replies: 4
    Last Post: 12-14-2005, 10:38 AM
  4. bitmap fonts vs texture fonts
    By ehsan2004 in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 05-31-2005, 03:24 AM
  5. Problems with glGetTexImage() & cube maps.
    By Sergey K. in forum OpenGL: Advanced Coding
    Replies: 2
    Last Post: 07-03-2004, 10:48 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean