hi
When i use opengl the fog sometimes totally covers all objects and doesn’t even change other objects, just depending on the direction my camera is facing.
(EX: Rotation=0, no fog; Rotation=3.14, all is covered with fod)
I didn’t have this problem before on my GeForce 4 MMX, but it happens on the GeForce 4 TI and the Radeon 9800. All the good ones.
My computer has the Radeon 9800 with the latest drivers.
Any ideas would be usefull
thanks