Hello!
I have two pbuffers and want to use the same texture in both of them. But I can create the texture only in one buffer. How can I force the second buffer to ‘know’ the texture?
Thanks
Torrence
Hello!
I have two pbuffers and want to use the same texture in both of them. But I can create the texture only in one buffer. How can I force the second buffer to ‘know’ the texture?
Thanks
Torrence
wglShareLists ?